Tick items as they land — state persists in this browser
Strategy: many cheap shots on portal KPIs (kill-switch picks winners) · procedural art dodges the redraw bottleneck · Screen QLD money funds the one game that deserves real art.
REVENUE STREAMS
Stream
Engine
Notes
Playgama rev-share
portfolio, +1 game / ~6wk
each game is a lottery ticket; kill-switch culls at 2wk
Website hub AdSense
all games
passive, grows with catalogue
itch.io
every launch
discovery + mailing list > revenue
CrazyGames / Poki direct
KPI winners only
Playgama does NOT auto-publish there
Screen QLD grants
Slime Rescue → Rabbit Pi
$20k proto → $100k slice → $200k full; marketing eligible
Steam
breakout hit only
decision gate after web metrics
SCREEN QLD GRANT FACTS verified 2026-07
Tiers: Prototype $20k → Vertical Slice $100k → Full $200k · $300k lifetime/title · same title can climb
Individuals eligible · QLD resident · IP retained · in-kind unpaid dev work counts as co-contribution